Friday, October 2, 2009

Cabal Epaulet Monster item drop

This guide is on the Epaulet Monster item drop.

EPAULETTES +3 -> +7

Epaulettes +3

Bloody Ice : Ape Zombie, Shade, Ghosts
Desert Scream : Lug Queen
Green_Despair : Moscutter, Mosscyther, Wriggle Leaf, Moscutter Queen
Port_Lux : Phantom Crew, Peryton, Crag Toad, Flame Hound, Stone Golem, Stone Gargoyles, Dark Bladers, Bugdolphy
Fort_Ruina : Mechazard

Epaulette of Guardian +4

Port_Lux : Ghoul, Dark Bladers
Fort_Ruina : Mecha Buffalo, AutoCannons-OP
DT Parasite House : Plant Pantherhorn

Epaulette of Sage +4

Fort_Ruina : Electric Bird, Auto Cannon-Ex, Mechabuffalo, Mechzards
Desert Scream : Lug Queen
Port_Lux : Ghoul, Dark Bladers, Bugshark+,

Epaulette of Fighter +4

Port_Lux : Dark Blader
Fort_Ruina : Mechamender
DT Lighthouse Maze : Bugshark

Epaulette of Guardian +5

Fort_Ruina : Electric Bird, Mechabuffalo
DT Parasite House : Wriggle Leaf + (boss)
Undead Ground: Lihorn Zombie, Ghost Blader, Zombie Fighter
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren quest dungeon
Forgotten Ruin : Fire Beetle

Epaulette of Fighter +5

Exilian Volcano (Patren Patren) : Any mob in Patren, Patren
Undead Ground : Lihorn Zombie, Zombie Fighter
Forgotten Ruin : Two-Headed Hound, Lihorna

Epaulette of Sage +5

Fort Ruina : Mechzards
Undead Ground : Zombie Fighter, Zombie Slater, Spector
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren dungeon
Lake in Dusk : Venom Toads

Shadow Epaulette of Sage +5

Lake in Dusk : First boss on the left side (before the Ruins of Dusk gate)

Epaulette of Fighter +6

Undead Ground : Wraith, Spector
Forgotten Ruin : Stone Beetle, Fire Beetle, Giant Scorpion, Lihorna, Two-Headed Hound
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon

Epaulette of Guardian +6

Undead Ground: Death Giant, Spector
Forgotten Ruin : Stone Beetle, Cockatrice
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon
B1F : Frozen Slaugher Zombie

Epaulette of Sage +6

Undead Ground : Spector, Death Giants
Forgotten Ruin : Sand Lihorn, Stone Beetle, Fire Beetle, Giant Scorpion
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon

Epaullete of Sage/Fighter/Guardian +7

Lakeside : Berderk Faello
B1F : Any mob inside B1F dungeon
Volcanic Citadel : Last chest, First boss (archer) – EoG+7
Forgotten Ruin : Second Bird Boss

Cabal Rare Drops

RARE DROPS + JEWELRY

Vampiric Earring +0
Lakeside : Bloody Orcs
Volcanic Citadel : Dark Phallanx

Vampiric Earring +1
Lakeside : Bloody Orcs

Vampiric Earring +2
Lakeside : Bloody Orc Mage
Mutant Forest : Mossites, Viant
Forgotten Temple B1F : Any chest of the dungeon

Vampiric Earring +3 / +4
B2F : Random chest in B2F (Vamp +4)
Lakeside : Dark Troll (+3), Berderk Faello (+3 and +4)
Forgotten Temple B1F : Random mobs (+4), Key Quest Chest
Volcanic Citadel : Force Archer Boss

Life Absorb Bracelet +0
Forgotten Ruin : Fire Beetle

Bracelet of Fighter +1
Lakeside : Bloody Orc Mage

Bracelet of Brute +2
Lakeside : Bloody Orc
Volcanic Citadel : Flame Hounds (Bracelet of Brute +2 with Sword amp 3%)

Bracelet of Sage +2 / of Fighter +2
Lakeside : Bloody Harpy Warrior
Forgotten Temple B1F : Key Quest Chest
Mutant Forest : Mossites

Bracelet of Sage +3 / of Fighter +3
Lakeside : Berderk Faello (both), Bloody Orcs (BoF3), Bloody Orc Mage(BoF3)
Forgotten Temple B1F : All mobs/chests of the dungeon
B2F : Any mob inside the dungeon

Bracelet of Sage +4 / of Fighter +4
B2F : Death Soldier (BoF+4)
Forgotten Temple B1F : Key Quest Chest, Random mob (could be any mob i think)
Volcanic Citadel : Any mob of the land (random drop)
Lakeside : Berderk Faello

Bracelet of Fighter/Sage +2 – Slotted
Pontus Ferrum : Any mob of the land
Mutant Forest : Branny, Ectoflowers (BoF)

Bracelet of Serenity +1
Lakeside : Bloody Orc Mage

Evasion Earring +0
Forgotten Ruin : Giant Scorpion

Evasion Earring +1
Lakeside : Bloody Orc mage

Protection Earring +2
Mutant Forest : Mossites

Mana Absorb Bracelet +1
Lakeside : Bloody Orc, Bloody Orc Mage

Extortion Bracelet +4
Volcanic Citadel : Paaks chest (last phalanx boss)

Vital Earring +1
Forgotten Ruin : Blade Peryton

Vital Earring +2
Lakeside : Bloody Orc, Dark Gnoll Mage, Dark Gnolls

Earring of Guard +2
Mutant Forest :Mossites
Forgotten Temple B1F : Any chest of the dungeon
Lakeside : Bloody Orc

Earring of Guard +3 / +4
Volcanic_Citadel : Wizard Boss Chest (EoG+4)
Lakeside : Bloody Orc, Berderk Faello
Forgotten Temple B1F : Any mob/chest of the dungeon (both earrings)
B2F : Any mob of the dungeon

Astral Core : Blue Mithril
Pontus Ferrum : Penna, Pluma, Quadra, Gravis
Forgotten Temple B1F : First Chest in B1F and the Key Quest chests

Shapes/Discs LVL4Undead_Ground : Vampire Steward+ (shape lvl 4)
Forgotten Ruin : Giant Scorpions, Fire Beetles
Mutant Forest : Ectoleafs, Branny
Lakeside : All the mobs of the land

Astral Skull
B1F : Any mob of the dungeon
B2F : Any mob of the dungeon
Forgotten Temple B1F : Any mob/chest of the dungeon
Volcanic Citadel : Any mob of the dungeon

Force Core Highest / Upgrade Core Highest
Chaos Arena
Pontus Ferrum : PF Bosses
Mutant Forest : Branny, Ectoleafs
Forgotten Temple B1F : All chests in FT : B1F

Amulet of Guard +6
Fort Ruina : Mechzards+

Amulet of Guard +7 – Requirement for Circuits Level 6
Undead Ground : Wraiths, Spectors, Death Soldiers
Forgotten Ruin : Giant Scorpions, Hexacyther, Cockatrice
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Forgotten Temple B1F : All mobs in the dungeon

Ring of Luck +2
Forgotten Ruin : All the mobs of the land
Mutant Forest : Ectoflower

Astral Boards
Fort Ruina : Auto Cannon-Ex

Plates of Honor
Forgotten Ruin : All the mobs of the land

Astral Board X2 – Green
Fort Ruina : Hound S-01

Astral Board Card : Type Zero Black
Port Lux : Crag Turtle, Stone Golem, Dark Blader, Flame Hounds
Fort Ruina : Hound S-01, Mechamender, Mechazard, Auto Cannons-Ex
Undead Ground : Zombie Slater
Forgotten Ruin : Ancient Cocatrice

Astral Board Card : Type Zero Silver
Port Lux : Peryton, Peryton+
Fort Ruina : Mechzards+
Undead Ground : Ghost Blader, Wraith

Blue Bike
B1F : Legacy chest in B1F (last one), Mergaheph’s Chest
Ruina Station : Any chest of the dungeon.

Bike RW-3
Ruina Station : Any chest of the dungeon.
Lakeside : Berderk Faello
Forgotten Ruin : Monakus Karion
Volcanic Citadel : Force Archer Boss
B1F : Vampire chest (Pertz)

Slot extender (High)
Lakeside : Bloody Harpy Slave, Bloody Harpy Warrior, Berderk Faello
B1F : Pertz’s Chest, Megaherph’s Chest

Slot Extender (Medium)
B1F : Last Legacy Chest of the Dungeon.
Volcanic Citadel : Last chest of the Dungeon
Lake in Dusk : Zigdris Faello

Slot extender (Low)
Fort Ruina : Mechzard
Volcanic Citadel : Paaks (chest), Jakkr (chest)
DT Dungeons 60+ : Any mob of the dungeon
Volcanic Citadel : @the Blader Boss

Plasma Coating Kit
Lake in Dusk : Troll
Ruina Station : Any mob inside the dungeon
B1F : Any mob or chest
Forgotten Temple B1F : Any mob in the dungeon
Chaos Arena : Pluma (lvl 125-170)
B2F : Andreas Schultz Chest, Prinz Verzen Chest

Powerless Core
Mutant Forest : Branny, Ectoleafs, Ectoflowers, Mushed, Mossites

Powerful_Core
Undead Ground : Lihorns, Vampire Servant+
Port_Lux : Dark Bladers, Golems
Mutant Forest : Mossites

Upgrade Core Highest
Pontus Ferrum : ARM-01 Assassin, UMD-02 Cornus

Common Metal Fragment
Ruina Station : Mecha Ape Archer, Mecha Buffalo

Illusion Coral
Lake in Dusk : Venom Toads, All bosses inside LiD
Volcanic Citadel : @FA Boss

CHAOS LAMPS DROPS

50x Hp Potion(Lv3)
50x MP Potion(Lv3)
50x Return Stone
Upgrade Core(Low)
Upgrade Core(Medium)
Upgrade Core(High)
Force Core(High)
Slot Extender(Low)
Slot Extender(Medium)
Slot Extender(High)
Map Part
Muster Card Ruina Station
Epaulette of the Dead
Epaulette of the Dead(B2F)
Plates of Honor
Astral Board – All types
Astral Bike RW-3
Plasma Coating Kit
Epaulette of Fighter/Sage/Guardian +6
Any Extract potions
Shining Yellow Powder

Cabal Bikes

Bike Stats and pictures

Blue bike:


Stats:
+0 Defense +10 , Defense Rate +40
+1 Defense +12 , Defense Rate +40
+2 Defense +14 , Defense Rate +40
+3 Defense +16 , Defense Rate +40
+4 Defense +18 , Defense Rate +40
+5 Defense +20 , Defense Rate +40
+6 Defense +24 , Defense Rate +40
+7 Defense +32 , Defense Rate +40

RW3 bike: gives ability to open warehouse no matter where your location may be (cept dungeons)

Cabal Epaulet Drops Locations

Epaulet Drops Locations:

These are known drop locations from this version and other versions of Cabal. If you know of any other mob/locations that drops any of these capes please let me know so I can update this list.

Epaulets +3 :


Map | Monster
=============================================
BLOODY ICE | Ape Zombie, Shade
DESERT SCREAM | Lug Queen
GREEN DESPAIR | Moscutter, Mosscyther, Wriggle Leaf, Moscutter Queen
PORT LUX | Phantom Crew, Crag Toad, Crag Turtles, Flame Hound, Stone Golem, Stone Gargoyle
FORT RUINA | Mechazard, Auto Cannon-Ex

Epaulet of Guardian +4:

Map | Monster
=============================================
PORT LUX | Ghoul, Stone Golem
FORT RUINA | Mecha Buffalo
PARASITE HOUSE | Plant Pantherhorn

Epaulet of Guardian +5:

Map | Monster
=============================================
FORT RUINA | Electric Bird
PARASITE HOUSE | Wriggle Leaf + (boss)
UNDEAD GROUND | Lihorn Zombie, Ghost Blader, Death Giant
FORGOTTEN RUIN | Fire Beetle

Epaulet of Guardian +6:

Map | Monster
=============================================
FORGOTTEN RUIN | Stone Beetle, Cockatrice
UNDEAD GROUND | Death Giant, Spector
FORT RUNIA | Mechazards
VOLCANIC CITIDEL | Anything
RUINA STATION | Anything

Epaulet of Sage +4:

Map | Monster
=============================================
FORT RUINA | Electric Bird, Auto Cannon-Ex

Epaulet of Sage +5:

Map | Monster
=============================================
UNDEAD GROUND | Zombie Fighter, Zombie Slater, Spector, Ghost Blader

Epaulet of Sage +6:

Map | Monster
=============================================
UNDEAD GROUND | Spector
FORGOTTEN RUIN | Sand Lihorn, Stone Beetle, Fire Beetle, Giant Scorpion
VOLCANIC CITIDEL | Anything
RUINA STATION | Anything

Epaulet of Fighter +4:

Map | Monster
=============================================
PORT LUX | Stone Golem, Dark Blader
FORT RUINA | Mechamander, Mechabuffalo
LIGHTHOUSE MAZE | Bugshark

Epaulet of Fighter +5:

Map | Monster
=============================================
UNDEAD GROUND | Lihorn Zombie, Zombie Fighter
FORT RUNIA | Mechazard
FOGOTTEN RUIN | Stone Beetle, Fire Beetle, Giant Scorpion, Two-Headed Hound, Lihorna

Epaulet of Fighter +6:

Map | Monster
=============================================
UNDEAD GROUND | Wraith, Death Giant
FORGOTTEN RUIN | Stone Beetle, Fire Beetle, Giant Scorpion, Lihorna, Two-Headed Hound
FROZEN TOWER OF UNDEAD B1F | Ice Zombie Lady
VOLCANIC CITIDEL | Anything
RUINA STATION | Anything



Epaulets +7:

Map | Monster
=============================================
FORGOTTEN TEMPLE | Bosses or Chest within the Temple
LAKESIDE | Berderk
PONTUS FERRUM | Pluma



Epaulets +8:

Map | Monster
=============================================
MUTANT FOREST | Parasited Minota, Lumberjack, Lobatum, Entrita
PONTUS FERRUM | Pluma

Cabal Cape

Epaulettes (sometimes spelt epaulet by us lazy ppl) are what we call our capes. There are 3 types: Fighter, Sage, and Guardian. The only way you can see them appear as a cape is to have the appropriate chest armor level equivalent to the epaulette (listed below). This Guide will help you get a better understanding of what bonuses each gives, what armor type each will appear with and their drop locations.

(Due to my limit in BB Coding pics; I've done them w/ links instead) http://forum.cabal-syndicate.com/showthread.php?t=91 - Original Guide Link

**Side Note**

You can wear any cape with any armor; they just will only show on your character with a specific armor set.





Epaulet of Sage
increases magic attack strength, magical hit rate and HP


ITEM | LVL| BONUS
===================|====|================================
Epaulet of Sage +3 | 43 | Magic Attack Strength +5, Attack Rate +20, HP +50
Epaulet of Sage +4 | 56 | Magic Attack Strength +7, Attack Rate +30, HP +100, Magic skill amp +1%
Epaulet of Sage +5 | 69 | Magic Attack Strength +10, Attack Rate +40, HP +150, Magic skill amp +2%
Epaulet of Sage +6 | 82 | Magic Attack Strength +20, Attack Rate +50, HP +200, Magic skill amp +3%
Epaulet of Sage +7 | 95 | Magic Attack Strength +40, Attack Rate +60, HP +250, Magic skill amp +4%
Epaulet of Sage +8 | 115| Magic Attack Strength +60, Attack Rate +120, HP +350, Magic skill amp +5%

Epaulet of Nightwalker
(cash shop item) This Epaulet changes its owners appearance to look like a thief.


ITEM | LVL| BONUS
=======================|====|===========================
Epaulet of Nightwalker | 70 | Defense +7, Defense Rate +15, Flee Rate +1%, HP +75



Epaulette of Guardian
increases defense strength, defense rate and HP

ITEM | LVL| BONUS
=======================|====|===========================
Epaulet of Guardian +3 | 43 | Defense +5, Defense Rate +20, HP +50
Epaulet of Guardian +4 | 56 | Defense +10, Defense Rate +25, Flee Rate +1%, HP +100
Epaulet of Guardian +5 | 69 | Defense +15, Defense Rate +30, Flee Rate +2%, HP +150
Epaulet of Guardian +6 | 82 | Defense +20, Defense Rate +35, Flee Rate +3%, HP +200
Epaulet of Guardian +7 | 95 | Defense +40, Defense Rate +40, Flee Rate +4%, HP +250
Epaulet of Guardian +8 |115 | Defense +60, Defense Rate +80, Flee Rate +5%, HP +350

Epaulet of Fighter
increases attack strength, hit rate and HP

ITEM | LVL| BONUS
======================|====|========================
Epaulet of Fighter +3 | 43 | Attack Strength +5, Attack Rate +20, HP +50
Epaulet of Fighter +4 | 56 | Attack Strength +7, Attack Rate +30, HP +100, Sword skill amp +1%
Epaulet of Fighter +5 | 69 | Attack Strength +10, Attack Rate +40, HP +150, Sword skill amp +2%
Epaulet of Fighter +6 | 82 | Attack Strength +20, Attack Rate +50, HP +200, Sword skill amp +3%
Epaulet of Fighter +7 | 95 | Attack Strength +40, Attack Rate +60, HP +250, Sword skill amp +4%
Epaulet of Fighter +8 |115 | Attack Strength +60, Attack Rate +120, HP +350, Sword skill amp +5%

First you must be at least lvl43 before you may wear a cape.

Capes can be bought from other players.

They can also be dropped from lvl45 monsters or higher (very rare).

A wriggle leaf is a lvl45 monster.

Capes can be EOS+x (Epaulette of Sage),

EOG+x (Epaulette of Guardian),

EOF+x (Epaulette of Fighter) .

Capes hang from ur back like what Superman has in his back.

________________________________________________

43 lvl u get ur first cape..Name is Epaulette of fighter,sage or guard
Epaulette of Fighter - Attack damage
Epaulette of Sage - Magic damage
Epaulette of Guard - Defence
You can buy from players also o.o
________________________________________________

U need to wear good luck set atleast +5 and get a 25% drop rate by buyign a primum package i got 6 Eo's +3 , 4 Eo's +4, 8 Eo's +5 ,2 Eo's +6 and 3 Eo's +7 it really gives u tons of drop rate with good luck set and 25% drop rate and try kill lv 45+ mobs those are the only mobs drop thm.....

Thursday, October 1, 2009

Cabal Blader skills tips

-----------------
Skills By Rank
-----------------

Don?t bother getting Dash or Fadestep till you feel confident that you can use them correctly.
Fade Step is in my opinion not useful for bladers, as we?re more the close combat types.

Novice
As a Blader starts, he only has skills with fast cast compared to later skills. This will give them a chance to get used to the speed of their skills during combos.
Don?t bother getting Fade Step, it?s of no real use to us Bladers IMO.
Also try to grind as much as possible on these low exp mobs, cause you?ll need to rank up to Apprentice Rank asap.

Skills to get at this point :
Stab & Slash

Apprentice
Get Double Slash(1). This is your first Starter skill untill later.

At this point skill exp will start to slow down to a snailpace. But if you don?t pay attention to it and just grind it up on mobs, it shouldn?t be a problem.

When you hit Apprentice 8, get Triple Slash(2). This will be your real first Filler. Drop Impact Stab for this one.

Skills To Get :
Double Slash

Regular
Don?t bother getting Rising Shot! NO! I SAID DON?T TOUCH IT! Good student, well then.
You ask why not to take this skill? Well here are my points :
1. Single Target
2. 1 hit
And at this point, a single target 1 hitting skill just will NOT do for a Blader.

Get Blade Force now, it?s a very helpful skill till you get Blade Aura. Adds quite a nice smack of attack.

When you can, drop Flash Draw, and get Double Rising(1,2). 3 Hits. Knock down, and AoE. Pretty Sweet huh?

If you want to get Death Cross(3), you?re gonna have to drop a skill. Let that be Stab & Slash then.
Death Cross will be your first Finisher skill.
Note : I personally dropped it later on for another skill, Hasing Dance(2,3)

Expert
This is when things start to get fun *big grin*. No, I?m serious, they do. Anyone who played a Blader till this point will agree with me that Assault IS the most usefull skill you can get. It?s Basicly Dash + Attack in one.
So get Assault, no discussion about it, DO IT!
Assault is the best starter you can wish for.
Though it is buggy in all channels apart from channel 5 & 7 on Mercury. Don?t use it in a combo in any other channel.

The next few things are up to you, since you also have Iron Skin, which will help you survive alot more.

Later get Hasing Dance(2,3), it?s the most beautiful (and deadly) skill you?ll get on this level. It has AoE and Knockdown, which is quite usefull and impressive. Double Slash HAS to go.

Now then, after lvling your skills high enough (40) you should get Storm Grind(2), delete Triple Slash for it.

A.Expert
If you didn?t get Iron Skin yet, get it now. Mirage Step is pretty useless in my opinion, don?t get it.
Also don?t touch Round Cut, just keep lvling your skills and get Mirage Grind(2,3).
I was commented that it looks like a Tornado. And in a way it does, cause that?s the effect, a tornado of damage. 720 degrees of pain.

After you get in your 30s with skill lvls, replace Blade Force by Blade Aura. Why just now and not sooner? Because else you would have walked around with a 60 second buff that gives less attack. And you really don?t want that.

Master
You get 3(!!!) skill slots for reaching this level. Get Dash (and Concentration) now if you didn?t earlier. Dash is very usefull when you max it to 9.

The skills here are expensive as hell. The only skill I?ve gotten my hands on now is Twin-Moon Slash(1,3), and I just LOVE it.
Blader using hit and run? I?ve done it, and I like it. All Bladers lower in Rank just kept chasing me while I Dashed and Twin-Mooned them.
I recommend this one.

Vital Intefere works like a charm against those that don?t use combos.
Stuns them for 3 seconds or so, give you enough time to cast a spell and stun them again, up to you how high you want to level it.
Good PvP and War Skill.

Also Aura Barrier shouldn?t be touched till later for the same reason as Blade Force and Blade Aura.

A.Master

Blade Cry is the only skill to get at A.Master, but it?s a great one. Use it as a last skill though because of the cooldown.


-----------
COMBOS
-----------
This is probably one part you guys were looking for, the combos.
The combo orders stated here mostly work best at lvl 3 or higher, since the cool down isn?t as big a when you get it. There for the combo spamming is easier.
These are for Rank Apprentice of Higher most of the time.
Also, fast skills are easier to get to high combos with.
Most of them have been tested. But as many say, Practice Makes Perfect


Flash Draw ~> Stab Slash ~> Double Slash (~> Triple Slash)

Double Slash ~> Triple Slash ~> Double Rising

Double Rising ~> Triple Slash ~> Death Cross

Assault ~> Hasing Dance ~> Storm Grind (~> Mirage Grind)
Nice for mobbing

(Assault ~>) Double Rising ~> Hasing Dance (~> Storm Grind) ~> Mirage Grind (~> Twin-Moon Slash)

Double Rising > Hasing Dance > Mirage Grind (> Twin-Moon Slash)

Hasing Dance ~> Storm Grind ~> Mirage Grind ~> Blade Cry
(Personal Favorite in grinding)

Taken from Combo Video of the website :
Assault ~> Triple Slash ~> Double Rising ~> Twin-Moon Slash ~> Hasing Dance ~> Death Cross ~> Blade Cry ~> Storm Grind)

Contributed :

Assault ~> Double Rising ~> Death Cross
Contribution from SupaPat

Storm grind ~> Hassing dance ~> mirage grind ~> storm grind ~> round cut
The Saitoshi Spiral Storm

Blader build guide of Cabal

1~10: Pure questing, aiming for growth lvl and extra stats go for next tier of armor.

Skills~ Target apprentice asap, once apprentice is reached ( due to grinding or so ) focus on equipement/cash grinding which shouldn't take long.

- skills you use at this point are reasonably useless.


10~20: Same as above, try and put any extra stats at 1/3 int and 2/3 dex.


20~30: Grinding is still rare, yet you should find decent gear through these lvls. Same as the previous lvl, keeping your mind on your growth lvl.


30~40: Make sure you have full +3 skill exp gear ( includes amulets/Rings/armor/weapons ) money spent at this point isn't a waste, you earn loads at higher lvls. Any low/med upgrade cores for aramid/shadowsteel/... tier should be used on your adept since you will be using this for some time.

- You should have reached mid-high regular here.


40~50: Make sure you have your growth lvl. Extra stats go dex completely. Armor should be getting up to +3/4 full, and weapons to at least +5. Make sure that through these lvls you make the expert rank ( 51-52 is acceptable ).Grinding is off the essence.
Save up all your crafting required items. You will need it later on.


50~55: Lvl up your crafting to full 100% in all, sell your pink items for 35-40k each, which should sell FAST. ( open up a shop and restock every 20 minutes ). Grind on port lux mobs and hold all discs/cartridges you find for future crafting/trading for other materials.
Money should be flying in, so stop focusing on that, and break up all your bluestin for materials.


55~60: Make the growth goal, put rest in dex. Make sure you hit high expert, lvl up your self buffs ( after getting fighting skills to 9 ) unlearn all skills you don't use. Start saving up some money for a.expert skills.

- Avoid pvp for now, test your combos on some friends nonetheless, you'll need to master comboing for the future.


60~65: Lvling shouldn't get to hard, pump your str ~ dex on a 1-3 ratio. Find the fastest AoE mob you can find without taking to high damage and save up materials. Save up cores for titanium armor. You should have a cape by now, if not, don't worry, your iron skin covers your hp and defence. You should hit a.expert around 64-65 if you grind enough.


65~70: Stop pumping into str when you have about 195 of it, and put remainder in dex. Skills should be on a.expert, raise them to 40 when you reach 70 and you should be ok. Get some force absorb rings + force regen amulet for pvping, get a strong +2-3 titanium set ( if slotted use force cores for HP implementation on armor ~ boots, use crit damage on swords ~ random lvl 2 on helmet ~ random lvl 2 on gloves. ) Start going for bluestin crafting, sell each pink piece for around 350-400k, hold purple ones for yourself or your guild, you don't want these in other's hands, the faster you hit master, the better, so slowing others down wont hurt you.


70~75: Pump str to 210-15 and put the rest in dex, master swords should cover to titanium +5 suit. Ranking magic should cover katanas. Get better equipement, and raise your skills to master~a.master and focus on comboing.